Tuesday, August 28, 2007

Wouldn't it be cool if...

I was having a conversation with a friend the other day, and he said "Wouldn't it be cool if you had a game where every level is different.". I would have to say, probably not. The game would turn into a mish-mash of bits that aren't as refined as they could be if they were worked on individually.

However, i like a bit of a challenge now and again, so i decided that Space Phallus (mentioned earlier) will have levels that are entirely different from each other. I've got a tonne of old code i could spruce up and use for this, so it should slow up development too much.

I'll see if i can get a prototype knocked up over the next few weeks for people to try.

Cheers
Charlie

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Awesome Stuff

For those of you who enjoy the explore-em-up stuff in the Metroid games, you should really check out Knytt Stories. The progression through the game and the item/power-up collection mechanic is really compelling in this, with scope for all sorts of messing around and sequence breaking to get to the end quicker. It's probably the first game i've played since Duke Nukem 3D where i've gone and got some more levels for it as soon as i'd finished. It's just a really charming little game.

Cheers
Charlie

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Sunday, August 26, 2007

Progress Update

Hi all,

I guess i haven't checked in for a while (not since i took my old blog off line really), so i figured that today was a good day to start updating this blog again. I'm not sure whether i prefer this blogger thing to Wordpress, so I'Il see how things go.

Bullet Candy will shortly be available for Linux (in fact there is a demo in the forum for users to test), once I get the joystick issues resolved. I haven't had too many crash reports yet so hopefully things will go smoothly. Also I'll be updating the Mac and Windows versions of the game and demos to keep them in line with the Linux version.

New developments in the pipeline include a new take on arena shooters, which will be throwing a few new elements into the mix. Whilst this isn't an update to Bullet Candy as such, i definitely want to expand the game some.

Also, as a side project with some rather puerile friends and family, we've been working on Space Phallus. It's a pretty simple affair, which uses 8-bit themed graphics and sound. The premise of the game is to save the galaxy from the marauding space penises that are threatening to destroy it. This one is coming along quite quickly (is that a pun?) so should see release in the coming months. I'll try to post some pics and maybe a video soon.

Cheers
Charlie

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Thursday, August 23, 2007

Space Phallus





That is all

Cheers
Charlie